小妹丁 发表于 2010-11-11 20:17:00

[求助]ZZXXQQ,球标标注的问题。

<p>我写的一个球标标注,虽然难看点,用起来却自我感觉良好。</p>
<p>看了你在序号加一中的功能,想请你完整下。</p>
<p>目前,此程序,没有判断两个球标之间的距离,是否太近,可能导致球形重叠。我希望,当太近时,提示是否采用连球方式:如4、5、6三个球号相切,共用一条指引线,不是连球方式时,可重新选取位置,只要球标点分得足够远,连球方式就自行结束。</p>

zst1978 发表于 2020-2-16 19:31:37

小妹丁 发表于 2010-11-12 01:01
ZZXXQQ,连球方式如果能考虑进去,将是最好的的球标标注程序。很多人在这个球标标注上写得都没这个好用。
...

ZZXXQQ,连球方式如果能考虑进去,将是最好的的球标标注程序。很多人在这个球标标注上写得都没这个好用。
...

zhangrunze 发表于 2024-3-30 14:39:39

669423907 发表于 2011-10-7 21:48
再次感谢ZZXXQQ版
搞定了!
改成这样:


感谢分享~
显示如下:
命令: qqqq Error: AutoCAD 变量设置被拒绝: "clayer" "9标注"
也不清楚哪里的问题~

男人的诱惑 发表于 2018-8-10 22:30:10

ZZXXQQ:球标圆能不能改为可变,如果数值超过四位数时,数字就跑到圆外

小妹丁 发表于 2010-11-11 20:17:00

<font face="Verdana">;;;球标,标注程序<br/>;;自动对齐,功能简单<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;;测试版<br/>(defun c:qub (/&nbsp;os oldlayer pt num ppoint angleline texthight LINEL ss<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ent)<br/>&nbsp; (setq os (getvar "osmode"))<br/>&nbsp; (setq ort (getvar "ORTHOMODE"))<br/>&nbsp; (setq oldlayer (getvar "CLAYER"))<br/>&nbsp; (command "_.undo" "be")<br/>&nbsp; (setvar "osmode" 0)<br/>&nbsp; (setvar "ORTHOMODE" 1)<br/>&nbsp; (command "layer" "s" "标注" "")<br/>&nbsp; (if (and (setq pt (getpoint "\n指定球标位置:"))<br/>&nbsp;&nbsp;&nbsp; (setq numx (getreal "\n起始序号:"))<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; )<br/>&nbsp;&nbsp;&nbsp; (progn<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (setvar "ORTHOMODE" 0)<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (setq ppoint (getpoint pt "\n标示构件点:"))<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (setvar "ORTHOMODE" 1)<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (setq angleline (angle ppoint pt))<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (setq texthight (getvar 'textsize))<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (SETQ LINEL (- (DISTance PPOINT PT) (* 1.0 texthight)))<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (setq num (rtos numx 2 0))<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (command "layer" "s" "文本" "")<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (command "mtext" pt "J" "MC" "H" texthight "w" 8 NUM "")<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (command "layer" "s" "粗实线" "")<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (COMMAND "CIRCLE" PT (* 1.0 texthight))<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (command "layer" "s" "标注" "")<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (COMMAND "donut" 0 "0.5" ppoint "")<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (COMMAND "LINE"<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (POLAR PPOINT angleline 0.25)<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (POLAR PPOINT angleline LINEL)<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ""<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; )<br/>&nbsp;&nbsp;&nbsp; )<br/>&nbsp; )<br/>&nbsp; (while (setq nextpoint (getpoint pt "\n下一个球标位置:"))<br/>&nbsp;&nbsp;&nbsp; (if&nbsp;(&lt; (setq x_dist (abs (- (car nextpoint) (car pt))))<br/>&nbsp;&nbsp;&nbsp; (setq y_dist (abs (- (cadr nextpoint) (cadr pt))))<br/>&nbsp;)<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (progn<br/>&nbsp;(setq angle_point (* 0.5 pi))<br/>&nbsp;(SETQ NUMx (+ NUMx 1))<br/>&nbsp;(SETQ<br/>&nbsp;&nbsp; PTX<br/>&nbsp;&nbsp;&nbsp; (POLAR PT angle_point (- (CADR nextpoint) (CADR PT)))<br/>&nbsp;)<br/>&nbsp;(setvar "ORTHOMODE" 0)<br/>&nbsp;(setq ppoint (getpoint ptx "\n标示构件点:"))<br/>&nbsp;(setvar "ORTHOMODE" 1)<br/>&nbsp;(setq angleline (angle ppoint ptX))<br/>&nbsp;(SETQ LINEL (- (DISTance PPOINT PTX) (* 1.0 texthight)))<br/>&nbsp;(setq num (rtos numx 2 0))<br/>&nbsp;(command "layer" "s" "文本" "")<br/>&nbsp;(command "mtext" ptX "J" "MC" "H" texthight "w" 8 NUM "")<br/>&nbsp;(command "layer" "s" "粗实线" "")<br/>&nbsp;(COMMAND "CIRCLE" PTX (* 1.0 texthight))<br/>&nbsp;(command "layer" "s" "标注" "")<br/>&nbsp;(COMMAND "donut" 0 "0.5" ppoint "")<br/>&nbsp;(COMMAND "LINE"<br/>&nbsp;&nbsp; (POLAR PPOINT angleline 0.25)<br/>&nbsp;&nbsp; (POLAR PPOINT angleline LINEL)<br/>&nbsp;&nbsp; ""<br/>&nbsp;)<br/>&nbsp;(setq pt ptx)<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; )<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; (PROGN<br/>&nbsp;(SETQ ANGLE_POINT 0)<br/>&nbsp;(SETQ NUMx (+ NUMx 1))<br/>&nbsp;(SETQ<br/>&nbsp;&nbsp; PTX<br/>&nbsp;&nbsp;&nbsp; (POLAR PT angle_point (- (CAR nextpoint) (CAR PT)))<br/>&nbsp;)<br/>&nbsp;(setvar "ORTHOMODE" 0)<br/>&nbsp;(setq ppoint (getpoint ptx "\n标示构件点:"))<br/>&nbsp;(setvar "ORTHOMODE" 1)<br/>&nbsp;(setq angleline (angle ppoint ptX))<br/>&nbsp;(SETQ LINEL (- (DISTance PPOINT PTX) (* 1.0 texthight)))<br/>&nbsp;(setq num (rtos numx 2 0))<br/>&nbsp;(command "layer" "s" "文本" "")<br/>&nbsp;(command "mtext" ptX "J" "MC" "H" texthight "w" 8 NUM "")<br/>&nbsp;(command "layer" "s" "粗实线" "")<br/>&nbsp;(COMMAND "CIRCLE" PTX (* 1.0 texthight))<br/>&nbsp;(command "layer" "s" "标注" "")<br/>&nbsp;(COMMAND "donut" 0 "0.5" ppoint "")<br/>&nbsp;(COMMAND "LINE"<br/>&nbsp;&nbsp; (POLAR PPOINT angleline 0.25)<br/>&nbsp;&nbsp; (POLAR PPOINT angleline LINEL)<br/>&nbsp;&nbsp; ""<br/>&nbsp;)<br/>&nbsp;(setq pt ptx)<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; )<br/>&nbsp;&nbsp;&nbsp; )<br/>&nbsp; )<br/>&nbsp; (command "_.undo" "e")<br/>&nbsp; (setvar "ORTHOMODE" ort)<br/>&nbsp; (setvar "osmode" os)<br/>&nbsp; (setvar "clayer" oldlayer)<br/>&nbsp; (princ)<br/>)<br/>(princ "***qub***测试版")</font>

小妹丁 发表于 2010-11-11 21:01:00

另,第一次输入球标点时,如果直接结束会出错,没有容错处理。这一点,我忘记了。

ZZXXQQ 发表于 2010-11-11 23:06:00

加上容错,并简化了程序


(defun c:qub (/ os oldlayer pt num ppoint angleline texthight LINEL)
(setq os (getvar "osmode"))
(setq ort (getvar "ORTHOMODE"))
(setq oldlayer (getvar "CLAYER"))
(command "_.undo" "be")
(setvar "osmode" 0)
(setvar "ORTHOMODE" 1)
(command "layer" "s" "标注" "")
(if (and (setq pt (getpoint "\n指定球标位置:"))
          (setq numx (getreal "\n起始序号:"))) (progn
(setvar "ORTHOMODE" 0)
(setq ppoint (getpoint pt "\n标示构件点:"))
(setvar "ORTHOMODE" 1)
(setq angleline (angle ppoint pt))
(setq texthight (getvar 'textsize))
(setq LINEL (- (distance PPOINT PT) (* 1.0 texthight)))
(setq num (rtos numx 2 0))
(setvar "CLAYER" "文本")
(command "mtext" pt "J" "MC" "H" texthight "w" 8 NUM "")
(setvar "CLAYER" "粗实线")
(command "CIRCLE" PT (* 1.0 texthight))
(setvar "CLYER" "标注")
(command "donut" 0 "0.5" ppoint "")
(command "LINE" (polar PPOINT angleline 0.25) (polar PPOINT angleline LINEL) "")
))
(if pt
(while (setq nextpoint (getpoint pt "\n下一个球标位置:"))
(if (< (abs (- (car nextpoint) (car pt))) (abs (- (cadr nextpoint) (cadr pt))))
   (setq angle_point (* 0.5 pi))
   (setq angle_point 0)
)
(setq NUMx (+ NUMx 1))
(setq PTX (polar PT angle_point (- (cadr nextpoint) (cadr PT))))
(setvar "ORTHOMODE" 0)
(setq ppoint (getpoint ptx "\n标示构件点:"))
(setvar "ORTHOMODE" 1)
(setq angleline (angle ppoint ptX))
(setq LINEL (- (DISTance PPOINT PTX) (* 1.0 texthight)))
(setq num (rtos numx 2 0))
(setvar "CLAYER" "文本")
(command "mtext" ptX "J" "MC" "H" texthight "w" 8 NUM "")
(setvar "CLAYER" "粗实线")
(command "CIRCLE" PTX (* 1.0 texthight))
(setvar "CLYER" "标注")
(command "donut" 0 "0.5" ppoint "")
(command "LINE" (polar PPOINT angleline 0.25) (polar PPOINT angleline LINEL) "")
(setq pt ptx)
)
)
(command "_.undo" "e")
(setvar "ORTHOMODE" ort)
(setvar "osmode" os)
(setvar "clayer" oldlayer)
(princ)
)
(princ "***qub***测试版")
(princ)

qjcpj 发表于 2010-11-11 23:38:00

图形中无“标注”等图层时程序仍然出错,建议在程序中加判断,如无该图层时新建该图层。

小妹丁 发表于 2010-11-12 01:01:00

<p>ZZXXQQ,连球方式如果能考虑进去,将是最好的的球标标注程序。很多人在这个球标标注上写得都没这个好用。</p>
<p>我写得乱,开始没考虑ORTHOMODE,后来为更直观才加的。</p>
<p>&nbsp;</p>

小妹丁 发表于 2010-11-12 01:03:00

qjcpj发表于2010-11-11 23:38:00static/image/common/back.gif图形中无“标注”等图层时程序仍然出错,建议在程序中加判断,如无该图层时新建该图层。


<p>图层自己改好了,加多了图层也不是好事。</p>

ZZXXQQ 发表于 2010-11-13 17:26:00

加上连球方式,并解决无图层问题。


(defun c:qub (/ os oldlayer pt num ppoint angleline texthight LINEL)
(setq os (getvar "osmode"))
(setq ort (getvar "ORTHOMODE"))
(setq oldlayer (getvar "CLAYER"))
(command "_.undo" "be")
(setvar "osmode" 0)
(setvar "ORTHOMODE" 1)
(if (and (setq numx (getreal "\n起始序号:"))
          (setq pt (getpoint "\n指定球标位置 :"))) (progn
(setvar "ORTHOMODE" 0)
(setq ppoint (getpoint pt "\n标示构件点 :"))
(setvar "ORTHOMODE" 1)
(setq angleline (angle ppoint pt))
(setq texthight (getvar 'textsize))
(setq LINEL (- (distance PPOINT PT) (* 1.0 texthight)))
(setq num (rtos numx 2 0))
(command "LAYER" "M" "文本" "")
(command "mtext" pt "J" "MC" "H" texthight "w" 8 NUM "")
(command "LAYER" "M" "粗实线" "")
(command "CIRCLE" PT (* 1.0 texthight))
(command "LAYER" "M" "标注" "")
(command "donut" 0 "0.5" ppoint "")
(command "LINE" (polar PPOINT angleline 0.25) (polar PPOINT angleline LINEL) "")
))
(if pt
(while (setq nextpoint (getpoint pt "\n下一个球标位置 :"))
(if (< (abs (- (car nextpoint) (car pt))) (abs (- (cadr nextpoint) (cadr pt))))
   (setq ptx (list (car pt) (cadr nextpoint)))
   (setq ptx (list (car nextpoint) (cadr pt)))
)
(if (equal (distance ptx pt) (* 2 texthight) texthight)
   (setq ptx (polar pt (angle pt ptx) (* 2 texthight)))
)
(setq NUMx (1+ NUMx))
(setq num (rtos numx 2 0))
(command "LAYER" "M" "文本" "")
(command "mtext" ptX "J" "MC" "H" texthight "w" 8 NUM "")
(command "LAYER" "M" "粗实线" "")
(command "CIRCLE" PTX (* 1.0 texthight))
(if (not (equal (distance ptx pt) (* 2 texthight) texthight)) (progn
   (setvar "ORTHOMODE" 0)
   (setq ppoint (getpoint ptx "\n标示构件点 :"))
   (setvar "ORTHOMODE" 1)
   (command "LAYER" "M" "标注" "")
   (command "donut" 0 "0.5" ppoint "")
   (setq angleline (angle ppoint ptX))
   (setq LINEL (- (DISTance PPOINT PTX) (* 1.0 texthight)))
   (command "LINE" (polar PPOINT angleline 0.25) (polar PPOINT angleline LINEL) "")
))
(setq pt ptx)
)
)
(command "_.undo" "e")
(setvar "ORTHOMODE" ort)
(setvar "osmode" os)
(setvar "clayer" oldlayer)
(princ)
)
(princ "***qub***测试版")
(princ)

小妹丁 发表于 2010-11-13 23:51:00

<p>ZZXXQQ,连球方式处理得非常好,虽然偶尔在引线上有些小不足(看上去有点不太顺),但确确实实好用了。</p>
<p>一处理图层,一大堆文字会让人疯掉,好在我还算能改掉它,哈。</p>
<p><font face="Verdana">MText:<br/>命令: LAYER<br/>当前图层:&nbsp; 文本<br/>输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]: M<br/>输入新图层的名称 (成为当前图层) &lt;文本&gt;: 粗实线 输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]:<br/>命令: CIRCLE 指定圆的圆心或 [三点(3P)/两点(2P)/切点、切点、半径(T)]:<br/>指定圆的半径或 [直径(D)] &lt;2.50&gt;: 2.500000000000000<br/>命令:<br/>标示构件点 :LAYER<br/>当前图层:&nbsp; 粗实线<br/>输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]: M<br/>输入新图层的名称 (成为当前图层) &lt;粗实线&gt;: 标注 输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]:<br/>命令: donut<br/>指定圆环的内径 &lt;0.00&gt;: 0<br/>指定圆环的外径 &lt;0.50&gt;: 0.5<br/>指定圆环的中心点或 &lt;退出&gt;:<br/>指定圆环的中心点或 &lt;退出&gt;:<br/>命令: LINE 指定第一点:<br/>指定下一点或 [放弃(U)]:<br/>指定下一点或 [放弃(U)]:<br/>命令:<br/>下一个球标位置 :LAYER<br/>当前图层:&nbsp; 标注<br/>输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]: M<br/>输入新图层的名称 (成为当前图层) &lt;标注&gt;: 文本 输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]:<br/>命令: mtext 当前文字样式:&nbsp; "中文"&nbsp; 文字高度:&nbsp; 2.5&nbsp; 注释性:&nbsp; 否<br/>指定第一角点:<br/>指定对角点或 [高度(H)/对正(J)/行距(L)/旋转(R)/样式(S)/宽度(W)/栏(C)]: J<br/>输入对正方式 [左上(TL)/中上(TC)/右上(TR)/左中(ML)/正中(MC)/右中(MR)/左下(BL)/中下(BC)/右下(BR)] <br/>&lt;左上(TL)&gt;: MC<br/>指定对角点或 [高度(H)/对正(J)/行距(L)/旋转(R)/样式(S)/宽度(W)/栏(C)]: H<br/>指定高度 &lt;2.5&gt;: 2.500000000000000<br/>指定对角点或 [高度(H)/对正(J)/行距(L)/旋转(R)/样式(S)/宽度(W)/栏(C)]: w<br/>指定宽度: 8<br/>MText: 14<br/>MText:<br/>命令: LAYER<br/>当前图层:&nbsp; 文本<br/>输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]: M<br/>输入新图层的名称 (成为当前图层) &lt;文本&gt;: 粗实线 输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]:<br/>命令: CIRCLE 指定圆的圆心或 [三点(3P)/两点(2P)/切点、切点、半径(T)]:<br/>指定圆的半径或 [直径(D)] &lt;2.50&gt;: 2.500000000000000<br/>命令:<br/>标示构件点 :LAYER<br/>当前图层:&nbsp; 粗实线<br/>输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]: M<br/>输入新图层的名称 (成为当前图层) &lt;粗实线&gt;: 标注 输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]:<br/>命令: donut<br/>指定圆环的内径 &lt;0.00&gt;: 0<br/>指定圆环的外径 &lt;0.50&gt;: 0.5<br/>指定圆环的中心点或 &lt;退出&gt;:<br/>指定圆环的中心点或 &lt;退出&gt;:<br/>命令: LINE 指定第一点:<br/>指定下一点或 [放弃(U)]:<br/>指定下一点或 [放弃(U)]:<br/>命令:<br/>下一个球标位置 :LAYER<br/>当前图层:&nbsp; 标注<br/>输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]: M<br/>输入新图层的名称 (成为当前图层) &lt;标注&gt;: 文本 输入选项 <br/>[?/生成(M)/设置(S)/新建(N)/重命名(R)/开(ON)/关(OFF)/颜色(C)/线型(L)/线宽(LW)/透明度(TR)/材质(MAT)/打印(P<br/>)/冻结(F)/解冻(T)/锁定(LO)/解锁(U)/状态(A)/说明(D)/协调(E)]:<br/>命令: mtext 当前文字样式:&nbsp; "中文"&nbsp; 文字高度:&nbsp; 2.5&nbsp; 注释性:&nbsp; 否<br/>指定第一角点:<br/>指定对角点或 [高度(H)/对正(J)/行距(L)/旋转(R)/样式(S)/宽度(W)/栏(C)]: J<br/>输入对正方式 [左上(TL)/中上(TC)/右上(TR)/左中(ML)/正中(MC)/右中(MR)/左下(BL)/中下(BC)/右下(BR)] <br/>&lt;左上(TL)&gt;: MC<br/>指定对角点或 [高度(H)/对正(J)/行距(L)/旋转(R)/样式(S)/宽度(W)/栏(C)]: H<br/>指定高度 &lt;2.5&gt;: 2.500000000000000<br/>指定对角点或 [高度(H)/对正(J)/行距(L)/旋转(R)/样式(S)/宽度(W)/栏(C)]: w<br/>指定宽度: 8<br/>MText: 15</font></p>

小妹丁 发表于 2010-11-13 23:54:00

<p>&nbsp;</p>
<p>图上5和14,只能手工改在7和17出线。</p>
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查看完整版本: [求助]ZZXXQQ,球标标注的问题。