Today, computers are being used more and more to solve larger-scale geometric problems. Over the past two decades, a set of tools and techniques has been developed that takes advantage of the structure provided by geometry. This discipline is known as Computational Geometry. In this book, we concentrate on four major directions in computational geometry: the construction of convex hulls, proximity problems, searching problems and intersection problems.
计算几何是一门新兴学科——由函数逼近论、微分几何、代数几何、计算数学特别是数控(NC)等形成的边缘学科.
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